Once you get to 1914, which is quite a ways into your game, New York becomes a lot easier as Europe is involved in war. Both have large populations which means more people to sell to, but London has the largest population, as well as low tax and one of the highest Per capita(income). London is probably the easiest of the two. You can choose either depending on your personal Preference. Again, try to keep one suggestion per thread.īoth London and New York are very easy starts. If you cant find it mentioned then post it in the Suggestions Forum linked below. You also might want to check the (Unofficial) Suggestions Link thread, which i try to keep updated with all the current suggestion topics on the official forums. Try to search for a similar suggestion first. If you have any suggestions for the game: ![]() Try to keep one bug per thread if possible. If you cant find it mentioned, start a new thread. (Click button on the far right to the left of the fuel gauge.)įor reporting Bugs/Crashes/Technical issues:įirst use the search function in the link below to check if your bug/crash has been mentioned. If your looking for more information on the origins of Gearcity, have a look at the brief FAQ written by VENT, the producer of Gearcity, here. How do i edit save files to get more money for testing or for cheating?Ĭurrently Gearcity is in Open Beta, parts of it are still being developed, tested and refined. Where are the Save/Log/Screenshot files of Gearcity?Ģ5. What are the User Defined Reports in the Sales Book?Ģ4. What are the purpose of Research Teams?Ģ3. Why cant i design x component from the start/Skill requirements?Ģ2. What exactly are dealerships listed in your branches and what do branches do exactly?Ģ1. When i Design a vehicle, what should i set as its target demographic?Ģ0. Exactly what is per capita in Gearcity, and why is it so important?ġ9. What do all of the figures and ratings in the city view mean?ġ8. What do the other modify buttons do in Modify - Gearbox/Engine/Chassis.ġ7. What are the "New Year Model", "New trim" and "End Production" buttons in Modify - Vehicle?ġ5b. What is the modify section in the R&D design area and what does it do?ġ5a. What is contracting in the R&D/Vehicle design area?ġ5. What is the "Manufacturing requirements" rating listed in vehicle design?ġ4. How much should i spend on Marketing?ġ0a. How many vehicles should i be producing?ġ0. ![]() How large should i be building Factories and Branches?ĩ. What type of engine to make at the 1900 start?Ĩ. Easiest starting city for the 1900 game?ĥ. ![]() What do i do if i see a bug/Crash or have a suggestion?Ģ. This FAQ is a resource i was looking for when i started to play the game, so i hope by creating it new players will find the learning curve gentler than i did.Ĭontents(Should contain links in the future):ġa. I hope to be able to share basic game information as well as tips, hints and advice to new players. ![]() Eric has said that in the future they will go into some of the more advanced features of the game. These videos will teach you the basics of playing Gearcity. Or, if you have the Steam Overlay activated, you can press shift-tab while ingame to access them. I encourage all new players to first look at the tutorial videos created by Eric(The creator of Gearcity).Įdit: As of 1.15 they can be accessed Through the Gearcity Community page in steam in the Guides section. There is a large list of Frequently Asked Questions below, but if you would like to ask any other questions, or contribute questions to the FAQ, leave a response below.
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